School And Work Are Nothing Alike

Outside the main treatment area of UVa

I have always felt like I was being treated like an equal, as opposed to being simply an intern, which I have greatly enjoyed.  The sense that I am being helpful and that that help is valued is wonderful.  I’ve enjoyed getting to know the people that I’m working with, both as colleagues and friends outside of working (and getting introduced to some wonderful new foods from the restaurants nearby).  It feels like I’m doing something useful with my time, especially because I get to read the thank you notes that departments send after we’ve done a simulation for them.

The type of work that I’m doing is very different from what I do in school.  So much of college is spent doing input-type work: reading, memorizing, trying to retain as much information as possible, with a little bit of time spent doing output/mental work in the form of assignments and papers.  Interning has had bits of these, but interspersed with social work (coordinating with people), physical work (prepping simulations and moving the training supplies to different rooms in the hospital), and routine work (making individualized schedules for a class, going through post-training survey answers).  The balance of tasks between different parts of my brain makes this type of work much more sustainable for me, whereas the constant input that school requires tends to wear me down.  Seeing that not all jobs are as energy draining as school makes me much more optimistic about what post-college life will be like.

I am learning a lot about how to best phrase things.  Part of running simulations means convincing department heads that it would be worth it spend money out of their budget to pay for the training.  During the training themselves, and during the routine classes the center runs, the way feedback is given to participants makes a big difference in what they take away from the training.  I am seeing how different departments structure their teams and how that changes the ways people work together.  In addition, my EMT skills are improving, as I get to see what happens to patients after they leave the care of EMS and transfer to the hospital. 

I am also seeing how long it takes to bring a project from start to finish.  From a department head requesting a simulation, to the discussion on what the scenario for the simulation should be, clarifying learning goals, putting together the supplies for the simulation, and doing the paperwork afterwards, all for an hour training session.

First Weeks at UVa HealthSystem

In the main training room, the manikin and mock headboard to simulation a hospital room. This was where Intern Bootcamp was held.

I’m interning at UVa’s Life Support Learning Center this summer.  UVa Hospital is a 600 bed Level 1 Trauma Center and tertiary academic medical center with multiple outpatient treatment centers.  The Life Support Learning Center provides simulation training and education in medical emergencies for the hospital staff, which includes everyone from the doctors to the administrative staff.

So far, I’ve helped run an AdvancedEMT class with the Prehospital Program (our sister department) as a patient during their final practical exam, and helping to set up the skill stations the day before.  I also helped with ATLS (Advanced Trauma Life Support), a required class for the new doctors that we run every June, a logistically challenging class to organize.

I help run Intern Bootcamp for all the first year residents at UVa (doctors who just finished medical school and have never been in charge of a patient before).  We take groups of five residents, one at a time give them a basic patient scenario, where the patient isn’t dying, but something is not going right.  At the end of 5-10 minutes, the group(the residents, their chief – people who finished their third year of residency and are in charge of orienting the first years) sits down and talk about what went well and what could be done better next time.  It gives the first year residents a chance to be the one making the decisions about a patient in a place where they can’t really mess up, so that when they first deal with an actual patient, they have something to fall back on.

One of the bigger projects I’ve been a part of is running a board game type simulation for the Emergency Department (ED) management staff.  UVa just finished building a new wing of the hospital, which the ED will be moving into soon.  Along with a new layout comes new challenges for where to place patients to make sure no one nurse or doctor has too many, or has two on opposite sides of the department.  We got a large map of the new department, creating fake patients (cards with made-up patient information on them), and ran a simulated Monday.  Every half hour some patients come in, some go out, and people can be moved around within the ED.  This simulation has shown the pros and cons of the new floor plan, places where things tend to get difficult, and has allowed the ED staff to play with different techniques for dealing with these difficulties.  This way, when the new ED opens, they’ll already know how to handle it.

This summer, I wanted to improve my time management skills, which I think is happening slowly but consistently.  I wanted to see if I enjoy being in an organizational or teaching role, both of which I have decided I definitely enjoy.  I wanted to be able to take a project from start to finish.  All of the simulations that I’ve worked on so far have either been routine simulations that were already put together or new simulations that were already in progress when I arrived.  However, as the summer continues there are some simulations that have been scheduled but work has not begun on, and I am excited to work on those.